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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Necrotic Sliver
2%
Live Inclusion
Times Brought
566
Decks Running
247
Median Cast Turn
6.0
Drawn → Played
70%
Format
First-cast turn
n=98
0%
T1
0%
T2
14%
T3
5%
T4
13%
T5
51%
T6-9
16%
T10+
Median
6.0
P25
5
· P75
8
· max
15
On curve
14%
(14 / 98 cast on T3)
Cast same turn as drawn
41%
The "good card" funnel
566 brought · 231 playersBrought to game
566
Ever drawn
140
Reached battlefield
98
Still on board at game end
43
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.4pp
Players who cast this card win 21% of the time (n=85) , vs 24% when it never left the library (n=360).
When players drew this card but left it in hand, they won 22% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.6pp; 95% confidence interval -12.4pp to +5.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
149 instances6.0%
Library
28.9%
Battlefield
31.5%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
115 decks
-
2
Sliver Overlord
54 decks
-
3
Sliver Gravemother
22 decks
-
4
Sliver Hivelord
16 decks
-
5
Morophon, the Boundless
13 decks
-
6
Sefris of the Hidden Ways
12 decks
-
7
Sliver Queen
6 decks
-
8
Myrkul, Lord of Bones
3 decks
-
9
Slivdrazi Monstrosity
3 decks
-
10
Rukarumel, Biologist
2 decks
Card text
Necrotic Sliver
Creature — Sliver
All Slivers have "
, Sacrifice this permanent: Destroy target permanent."
2 / 2
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Dave Allsop
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.