Live Play Data
Needleverge Pathway // Pillarverge Pathway
Land // Land
·
Zendikar Rising (ZNR)
6%
Live Inclusion
Times Brought
2346
Decks Running
969
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=391
13%
T1
17%
T2
15%
T3
15%
T4
11%
T5
26%
T6-9
4%
T10+
Median
4
P25
2
· P75
6
· max
15
Cast same turn as drawn
47%
The "good card" funnel
2346 brought · 845 playersBrought to game
2346
Ever drawn
531
Reached battlefield
391
Still on board at game end
372
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.0pp
Players who cast this card win 26% of the time (n=374) , vs 27% when it never left the library (n=1635).
When players drew this card but left it in hand, they won 31% (n=128).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.4pp; 95% confidence interval -5.0pp to +4.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
600 instances2.2%
Library
62.0%
Battlefield
15.7%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Queen Marchesa
54 decks
-
2
Arabella, Abandoned Doll
42 decks
-
3
Winota, Joiner of Forces
41 decks
-
4
Lightning, Army of One
36 decks
-
5
Kaalia of the Vast
29 decks
-
6
Ragost, Deft Gastronaut
29 decks
-
7
Thorin, King of Durin's Folk
27 decks
-
8
Iroh, Tea Master
24 decks
-
9
Isshin, Two Heavens as One
24 decks
-
10
Lorehold, the Historian
22 decks
Card text
Needleverge Pathway
Land
Pillarverge Pathway
Land
Zendikar Rising (ZNR)
·
Rare
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.