Neoform card art
Live Play Data

Neoform

{G} {U} · Sorcery · War of the Spark (WAR)
2%
Live Inclusion
Times Brought
177
Decks Running
88
Median Cast Turn
6
Drawn → Played
64%
Format

First-cast turn

n=25
4%
T1
0%
T2
12%
T3
8%
T4
4%
T5
68%
T6-9
4%
T10+
Median 6 P25 5 · P75 8 · max 10
On curve 4% (0 / 25 cast on T2) Cast same turn as drawn 29%

The "good card" funnel

177 brought · 85 players
Brought to game
177
Ever drawn
39
Reached battlefield
25
Still on board at game end
1
≥ -8.4pp

Players who cast this card win 38% of the time (n=22) , vs 26% when it never left the library (n=110).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.1pp; 95% confidence interval -8.4pp to +30.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
8.2%
Library
2.0%
Battlefield
51.0%
Graveyard
22.4%
Exile
Card text
Neoform card

Neoform

{G} {U}
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.
War of the Spark (WAR) · Uncommon · Illustrated by Bram Sels

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.