Live Play Data
Neoform
2%
Live Inclusion
Times Brought
177
Decks Running
88
Median Cast Turn
6
Drawn → Played
64%
Format
First-cast turn
n=25
4%
T1
0%
T2
12%
T3
8%
T4
4%
T5
68%
T6-9
4%
T10+
Median
6
P25
5
· P75
8
· max
10
On curve
4%
(0 / 25 cast on T2)
Cast same turn as drawn
29%
The "good card" funnel
177 brought · 85 playersBrought to game
177
Ever drawn
39
Reached battlefield
25
Still on board at game end
1
≥ -8.4pp
Players who cast this card win 38% of the time (n=22) , vs 26% when it never left the library (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.1pp; 95% confidence interval -8.4pp to +30.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances8.2%
Library
2.0%
Battlefield
51.0%
Graveyard
22.4%
Exile
Commanders that played this card
in tracked games-
1
Uugguu, the Omniplasm
11 decks
-
2
Animar, Soul of Elements
7 decks
-
3
Helga, Skittish Seer
5 decks
-
4
Thranduil, the Elvenking
5 decks
-
5
Atraxa, Grand Unifier
3 decks
-
6
Bruce Banner // The Incredible Hulk
3 decks
-
7
Najeela, the Blade-Blossom
3 decks
-
8
Aang, at the Crossroads // Aang, Destined Savior
2 decks
-
9
Derevi, Empyrial Tactician
2 decks
-
10
Kinnan, Bonder Prodigy
2 decks
Card text
Neoform
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.
War of the Spark (WAR)
·
Uncommon
·
Illustrated by Bram Sels
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.