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Part of Tarkir Dragonstorm
·
Legendary Creature — Spirit Dragon
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Neriv, Heart of the Storm
2%
Live Inclusion
Times Brought
347
Decks Running
122
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=118
1%
T1
2%
T2
15%
T3
27%
T4
20%
T5
31%
T6-9
3%
T10+
Median
5.0
P25
4
· P75
6
· max
14
On curve
45%
(32 / 118 cast on T4)
Cast same turn as drawn
41%
The "good card" funnel
347 brought · 121 playersBrought to game
347
Ever drawn
76
Reached battlefield
54
Still on board at game end
40
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 40% of the time (n=48) , vs 29% when it never left the library (n=221).
When players drew this card but left it in hand, they won 12% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval -3.3pp to +24.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
84 instances3.6%
Library
47.6%
Battlefield
23.8%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
54 decks
-
2
Kaalia of the Vast
33 decks
-
3
Zurgo Stormrender
9 decks
-
4
Altaïr Ibn-La'Ahad
8 decks
-
5
Zurgo, Thunder's Decree
6 decks
-
6
Isshin, Two Heavens as One
3 decks
-
7
Tiamat
3 decks
-
8
Caesar, Legion's Emperor
2 decks
-
9
Ramos, Dragon Engine
2 decks
-
10
Dihada, Binder of Wills
1 decks
Card text
Neriv, Heart of the Storm
Legendary Creature — Spirit Dragon
Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
4 / 5
Tarkir: Dragonstorm (TDM)
·
Mythic
·
Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.