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Part of Tarkir Dragonstorm
·
Legendary Creature — Spirit Dragon
·
Tarkir: Dragonstorm (TDM)
Card Preview
Neriv, Heart of the Storm
Times Brought
193
Decks Running
84
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Neriv, Heart of the Storm
Legendary Creature — Spirit Dragon
Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
4 / 5
Tarkir: Dragonstorm (TDM)
·
Mythic
·
Illustrated by Victor Adame Minguez
Final zone distribution
27 instances48.1%
Battlefield
18.5%
Graveyard
3.7%
Exile
29.6%
Hand
Commanders that played this card
in tracked games-
1
The Ur-Dragon
46 decks
-
2
Kaalia of the Vast
18 decks
-
3
Zurgo, Thunder's Decree
8 decks
-
4
Zurgo Stormrender
3 decks
-
5
Altaïr Ibn-La'Ahad
2 decks
-
6
Isshin, Two Heavens as One
2 decks
-
7
Fire Lord Zuko
1 decks
-
8
Jodah, the Unifier
1 decks
-
9
Kyodai, Soul of Kamigawa
1 decks
-
10
Ramos, Dragon Engine
1 decks
The "good card" funnel
193 brought · 80 playersBrought to game
193
Ever drawn
27
Reached battlefield
20
Still on board at game end
13
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.1pp
Players who cast this card win 31% of the time (n=16) , vs 27% when it never left the library (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -9.1pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
0%
T1
11%
T2
20%
T3
20%
T4
11%
T5
34%
T6-9
3%
T10+
Median
4
P25
3
· P75
6
· max
10
On curve
51%
(7 / 35 cast on T4)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.