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Part of Bloomburrow
·
Creature — Zombie
·
Modern Horizons 2 (MH2)
Live Play Data
Nested Shambler
1%
Live Inclusion
Times Brought
470
Decks Running
220
Median Cast Turn
4.5
Drawn → Played
79%
Format
First-cast turn
n=76
24%
T1
5%
T2
8%
T3
13%
T4
12%
T5
24%
T6-9
14%
T10+
Median
4.5
P25
2
· P75
7
· max
18
On curve
24%
(18 / 76 cast on T1)
Cast same turn as drawn
50%
The "good card" funnel
470 brought · 202 playersBrought to game
470
Ever drawn
96
Reached battlefield
76
Still on board at game end
21
Once cast, 28% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.1pp
Players who cast this card win 23% of the time (n=65) , vs 21% when it never left the library (n=310).
When players drew this card but left it in hand, they won 18% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.1pp; 95% confidence interval -8.1pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
111 instances4.5%
Library
18.9%
Battlefield
53.2%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
48 decks
-
2
Chatterfang, Squirrel General
35 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
31 decks
-
4
Teysa Karlov
13 decks
-
5
Ashnod, Flesh Mechanist
12 decks
-
6
Minthara, Merciless Soul
7 decks
-
7
The Muckslinger Gang
7 decks
-
8
Syr Vondam, Sunstar Exemplar
6 decks
-
9
Felothar, Dawn of the Abzan
5 decks
-
10
Meren of Clan Nel Toth
5 decks
Card text
Nested Shambler
Creature — Zombie
When this creature dies, create X tapped 1/1 green Squirrel creature tokens, where X is this creature's power.
1 / 1
Modern Horizons 2 (MH2)
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Common
·
Illustrated by Nicholas Gregory
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.