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Part of Commander Masters
·
Artifact
·
Commander Masters (CMM)
Card Preview
Nevinyrral's Disk
Times Brought
193
Decks Running
86
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Nevinyrral's Disk
Artifact
This artifact enters tapped.
,
: Destroy all artifacts, creatures, and enchantments.
Commander Masters (CMM)
·
Rare
·
Illustrated by Steve Argyle
Final zone distribution
45 instances28.9%
Battlefield
40.0%
Graveyard
31.1%
Hand
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
8 decks
-
2
Commodore Guff
5 decks
-
3
Trazyn the Infinite
5 decks
-
4
Imotekh the Stormlord
4 decks
-
5
Avacyn, Angel of Hope
3 decks
-
6
Mairsil, the Pretender
3 decks
-
7
Muldrotha, the Gravetide
3 decks
-
8
Inalla, Archmage Ritualist
2 decks
-
9
Oloro, Ageless Ascetic
2 decks
-
10
Omnath, Locus of Mana
2 decks
The "good card" funnel
193 brought · 85 playersBrought to game
193
Ever drawn
42
Reached battlefield
27
Still on board at game end
13
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.5pp
Players who cast this card win 29% of the time (n=20) , vs 23% when it never left the library (n=116).
Observed gap +5.3pp; 95% confidence interval -6.5pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
4%
T1
4%
T2
4%
T3
15%
T4
22%
T5
41%
T6-9
11%
T10+
Median
6
P25
4
· P75
8
· max
12
On curve
26%
(4 / 27 cast on T4)
Cast same turn as drawn
38%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.