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Nick Fury, Agent of S.H.I.E.L.D. card art
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Nick Fury, Agent of S.H.I.E.L.D.

{W} · Legendary Creature — Human Spy Hero · Marvel Super Heroes (MSH)
0%
Decklist Inclusion
Times Brought
69
Decks Running
29
In Decks
113
Decklist Inclusion
0%
Format
Card text
Nick Fury, Agent of S.H.I.E.L.D. card

Nick Fury, Agent of S.H.I.E.L.D.

{W}
Legendary Creature — Human Spy Hero
Power-up — {W}{U}{B}{R}{G}: Put two +1/+1 counters on Nick Fury, then look at the top seven cards of your library. You may put a Hero, Equipment, or Vehicle card from among them onto the battlefield. If it's a double-faced card, you may transform it. Put the rest on the bottom of your library in a random order. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
2 / 1
Marvel Super Heroes (MSH) · Rare · Illustrated by Marco Turini

Final zone distribution

69 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

69 brought · 27 players
Brought to game
69
Ever drawn
21
Reached battlefield
21
Still on board at game end
44

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -26.7pp

Players who cast this card win 8% of the time (n=21) , vs 16% when it never left the library (n=15).

Observed gap -7.2pp; 95% confidence interval -26.7pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=21
0%
T1
0%
T2
5%
T3
10%
T4
14%
T5
57%
T6-9
14%
T10+
Median 7 P25 5 · P75 8 · max 11
On curve 0% (0 / 21 cast on T1)
21 of 100 times drawn 21%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.