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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Vampire Rogue
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Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Nighthawk Scavenger
2%
Live Inclusion
Times Brought
844
Decks Running
457
Median Cast Turn
6
Drawn → Played
68%
Format
First-cast turn
n=139
1%
T1
2%
T2
12%
T3
12%
T4
19%
T5
42%
T6-9
13%
T10+
Median
6
P25
4
· P75
8
· max
18
On curve
14%
(16 / 139 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
849 brought · 424 playersBrought to game
849
Ever drawn
204
Reached battlefield
139
Still on board at game end
43
Once cast, 31% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.9pp
Players who cast this card win 30% of the time (n=122) , vs 17% when it never left the library (n=526).
When players drew this card but left it in hand, they won 13% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.1pp; 95% confidence interval +3.9pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
226 instances1.3%
Library
19.0%
Battlefield
40.7%
Graveyard
13.3%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
52 decks
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2
Indominus Rex, Alpha
44 decks
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3
Queen Marchesa
37 decks
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4
Clavileño, First of the Blessed
36 decks
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5
Nalia de'Arnise
24 decks
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6
Olivia, Opulent Outlaw
23 decks
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7
The Serpent Society
22 decks
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8
K'rrik, Son of Yawgmoth
13 decks
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9
Vito, Thorn of the Dusk Rose
13 decks
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10
Anowon, the Ruin Thief
12 decks
Card text
Nighthawk Scavenger
Creature — Vampire Rogue
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
1+* / 3
Outlaws of Thunder Junction Commander (OTC)
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Rare
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Illustrated by Heonhwa
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.