collections_bookmark Part of Duskmourn: House of Horror
Nightshade Harvester card art
Live Play Data

Nightshade Harvester

{3} {B} · Creature — Elf Shaman · Duskmourn: House of Horror Commander (DSC)
1%
Live Inclusion
Times Brought
319
Decks Running
167
Median Cast Turn
5.0
Drawn → Played
62%
Format

First-cast turn

n=48
0%
T1
6%
T2
15%
T3
23%
T4
15%
T5
35%
T6-9
6%
T10+
Median 5.0 P25 4 · P75 7 · max 12
On curve 44% (11 / 48 cast on T4) Cast same turn as drawn 26%

The "good card" funnel

320 brought · 158 players
Brought to game
320
Ever drawn
77
Reached battlefield
48
Still on board at game end
24

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.4pp

Players who cast this card win 20% of the time (n=46) , vs 23% when it never left the library (n=204).

When players drew this card but left it in hand, they won 26% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.6pp; 95% confidence interval -14.4pp to +9.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

88 instances
1.1%
Library
27.3%
Battlefield
40.9%
Graveyard
4.5%
Exile

Commanders that played this card

in tracked games
Card text
Nightshade Harvester card

Nightshade Harvester

{3} {B}
Creature — Elf Shaman
Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on this creature.
2 / 2
Duskmourn: House of Horror Commander (DSC) · Rare · Illustrated by PINDURSKI

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.