Card Preview
Nine-Lives Familiar
1%
Decklist Inclusion
Times Brought
196
Decks Running
108
In Decks
770
Decklist Inclusion
1%
Format
Card text
Nine-Lives Familiar
Creature — Cat
This creature enters with eight revival counters on it if you cast it.
When this creature dies, if it had a revival counter on it, return it to the battlefield with one fewer revival counter on it at the beginning of the next end step.
1 / 1
Foundations (FDN)
·
Rare
·
Illustrated by Bram Sels
Final zone distribution
47 instances4.3%
Library
42.6%
Battlefield
17.0%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
27 decks
-
2
Olag and Miau, New Friends
7 decks
-
3
Ayara, First of Locthwain
6 decks
-
4
Ygra, Eater of All
5 decks
-
5
Felisa, Fang of Silverquill
4 decks
-
6
Braids, Arisen Nightmare
3 decks
-
7
Silverquill, the Disputant
3 decks
-
8
Sméagol, Helpful Guide
3 decks
-
9
Super Shredder
3 decks
-
10
Teysa Karlov
3 decks
The "good card" funnel
200 brought · 106 playersBrought to game
200
Ever drawn
41
Reached battlefield
25
Still on board at game end
20
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.2pp
Players who cast this card win 24% of the time (n=24) , vs 24% when it never left the library (n=121).
When players drew this card but left it in hand, they won 14% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.6pp; 95% confidence interval -17.2pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
8%
T2
4%
T3
12%
T4
16%
T5
48%
T6-9
12%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
12%
(1 / 25 cast on T3)
Cast same turn as drawn
24%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.