Niv-Mizzet, the Firemind card art
Card Preview

Niv-Mizzet, the Firemind

{2} {U} {U} {R} {R} · Legendary Creature — Dragon Wizard · Commander 2020 (C20)
Times Brought
225
Decks Running
101
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Niv-Mizzet, the Firemind card

Niv-Mizzet, the Firemind

{2} {U} {U} {R} {R}
Legendary Creature — Dragon Wizard
Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. {T}: Draw a card.
4 / 4
Commander 2020 (C20) · Rare · Illustrated by Todd Lockwood

Final zone distribution

59 instances
5.1%
Library
47.5%
Battlefield
27.1%
Graveyard
1.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

225 brought · 104 players
Brought to game
225
Ever drawn
57
Reached battlefield
36
Still on board at game end
28

Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.7pp

Players who cast this card win 32% of the time (n=31) , vs 20% when it never left the library (n=129).

When players drew this card but left it in hand, they won 15% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.9pp; 95% confidence interval +2.7pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=38
0%
T1
0%
T2
0%
T3
3%
T4
13%
T5
74%
T6-9
11%
T10+
Median 7.0 P25 6 · P75 8 · max 15
On curve 42% (10 / 38 cast on T6) Cast same turn as drawn 15%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.