Northern Air Temple card art
Live Play Data

Northern Air Temple

{B} · Legendary Enchantment — Shrine · Avatar: The Last Airbender (TLA)
1%
Live Inclusion
Times Brought
150
Decks Running
80
Median Cast Turn
6
Drawn → Played
86%
Format

First-cast turn

n=51
8%
T1
8%
T2
10%
T3
8%
T4
14%
T5
39%
T6-9
14%
T10+
Median 6 P25 3 · P75 9 · max 12
On curve 8% (4 / 51 cast on T1) Cast same turn as drawn 57%

The "good card" funnel

153 brought · 76 players
Brought to game
153
Ever drawn
59
Reached battlefield
51
Still on board at game end
46

Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +8.2pp

Players who cast this card win 42% of the time (n=45) , vs 18% when it never left the library (n=82).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +23.7pp; 95% confidence interval +8.2pp to +39.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

62 instances
1.6%
Library
74.2%
Battlefield
16.1%
Graveyard
1.6%
Exile
Card text
Northern Air Temple card

Northern Air Temple

{B}
Legendary Enchantment — Shrine
When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control. Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life.
Avatar: The Last Airbender (TLA) · Uncommon · Illustrated by Slawek Fedorczuk

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.