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Game Changer
on the MTG Commander Game Changers list
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Part of Tales of Middle-earth
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#24 in Dimir Commander Staples
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Creature — Human Rogue
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Zendikar Rising Commander (ZNC)
Live Play Data
Notion Thief
5%
Live Inclusion
Times Brought
797
Decks Running
380
Median Cast Turn
6.0
Drawn → Played
62%
Format
First-cast turn
n=110
0%
T1
3%
T2
7%
T3
14%
T4
15%
T5
46%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
8
· max
25
On curve
24%
(15 / 110 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
797 brought · 341 playersBrought to game
797
Ever drawn
178
Reached battlefield
110
Still on board at game end
41
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.8pp
Players who cast this card win 22% of the time (n=102) , vs 21% when it never left the library (n=493).
When players drew this card but left it in hand, they won 25% (n=61).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.3pp; 95% confidence interval -6.8pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
217 instances1.4%
Library
18.9%
Battlefield
41.0%
Graveyard
13.8%
Exile
Commanders that played this card
in tracked games-
1
Sauron, Lord of the Rings
58 decks
-
2
Sauron, the Dark Lord
41 decks
-
3
Anowon, the Ruin Thief
16 decks
-
4
Queza, Augur of Agonies
14 decks
-
5
Saruman, the White Hand
13 decks
-
6
Sen Triplets
12 decks
-
7
Fire Lord Azula
11 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
8 decks
-
9
Lord of the Nazgûl
8 decks
-
10
Y'shtola, Night's Blessed
8 decks
Card text
Notion Thief
Creature — Human Rogue
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
3 / 1
Zendikar Rising Commander (ZNC)
·
Rare
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Illustrated by Clint Cearley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.