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Notion Thief card art
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Notion Thief

{2} {U} {B} · Creature — Human Rogue · Zendikar Rising Commander (ZNC)
Times Brought
912
Decks Running
451
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Notion Thief card

Notion Thief

{2} {U} {B}
Creature — Human Rogue
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
3 / 1
Zendikar Rising Commander (ZNC) · Rare · Illustrated by Clint Cearley

Final zone distribution

237 instances
1.3%
Library
29.1%
Battlefield
27.0%
Graveyard
11.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

912 brought · 421 players
Brought to game
912
Ever drawn
212
Reached battlefield
116
Still on board at game end
69

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.2pp

Players who cast this card win 26% of the time (n=88) , vs 23% when it never left the library (n=509).

When players drew this card but left it in hand, they won 26% (n=74).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.4pp; 95% confidence interval -2.2pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=116
2%
T1
3%
T2
8%
T3
15%
T4
16%
T5
50%
T6-9
8%
T10+
Median 6.0 P25 4 · P75 7 · max 12
On curve 27% (17 / 116 cast on T4) Cast same turn as drawn 25%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.