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#22 in Blue Commander Staples
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Kindred Sorcery — Rogue
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Zendikar Rising Commander (ZNC)
Card Preview
Notorious Throng
0%
Decklist Inclusion
Times Brought
89
Decks Running
59
In Decks
499
Decklist Inclusion
0%
Format
Card text
Notorious Throng
Kindred Sorcery — Rogue
Prowl 
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Zendikar Rising Commander (ZNC)
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Rare
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Illustrated by Thomas Denmark
Final zone distribution
32 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Alela, Cunning Conqueror
20 decks
-
2
Anowon, the Ruin Thief
12 decks
-
3
Maralen, Fae Ascendant
5 decks
-
4
Edric, Spymaster of Trest
3 decks
-
5
The Emperor of Palamecia // The Lord Master of Hell
3 decks
-
6
Galazeth Prismari
2 decks
-
7
Yuriko, the Tiger's Shadow
2 decks
-
8
Alela, Artful Provocateur
1 decks
-
9
Dungeon Delver
1 decks
-
10
Ghyrson Starn, Kelermorph
1 decks
The "good card" funnel
89 brought · 54 playersBrought to game
89
Ever drawn
30
Reached battlefield
20
Still on board at game end
1
≥ -5.3pp
Players who cast this card win 39% of the time (n=18) , vs 21% when it never left the library (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.2pp; 95% confidence interval -5.3pp to +41.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
5%
T2
0%
T3
0%
T4
10%
T5
45%
T6-9
40%
T10+
Median
7.5
P25
6
· P75
10
· max
13
On curve
5%
(0 / 20 cast on T4)
Cast same turn as drawn
30%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.