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O-Kagachi, Vengeful Kami card art
Live Play Data

O-Kagachi, Vengeful Kami

{1} {W} {U} {B} {R} {G} · Legendary Creature — Dragon Spirit · Dominaria United Commander (DMC)
2%
Live Inclusion
Times Brought
120
Decks Running
64
Median Cast Turn
6.0
Drawn → Played
72%
Format

First-cast turn

n=44
0%
T1
0%
T2
2%
T3
2%
T4
16%
T5
66%
T6-9
14%
T10+
Median 6.0 P25 6 · P75 9 · max 16
On curve 55% (15 / 44 cast on T6) Cast same turn as drawn 28%

The "good card" funnel

120 brought · 61 players
Brought to game
120
Ever drawn
36
Reached battlefield
26
Still on board at game end
18

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.6pp

Players who cast this card win 35% of the time (n=21) , vs 26% when it never left the library (n=71).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.5pp; 95% confidence interval -11.6pp to +28.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

38 instances
47.4%
Battlefield
31.6%
Graveyard
2.6%
Exile
18.4%
Hand

Commanders that played this card

in tracked games
Card text
O-Kagachi, Vengeful Kami card

O-Kagachi, Vengeful Kami

{1} {W} {U} {B} {R} {G}
Legendary Creature — Dragon Spirit
Flying, trample Whenever O-Kagachi deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
6 / 6
Dominaria United Commander (DMC) · Mythic · Illustrated by Daarken

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.