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Part of Commander Masters
·
Legendary Enchantment
·
Commander Masters (CMM)
Live Play Data
Oath of Gideon
1%
Live Inclusion
Times Brought
284
Decks Running
139
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=49
2%
T1
10%
T2
20%
T3
10%
T4
14%
T5
39%
T6-9
4%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
33%
(10 / 49 cast on T3)
Cast same turn as drawn
28%
The "good card" funnel
284 brought · 132 playersBrought to game
284
Ever drawn
68
Reached battlefield
49
Still on board at game end
38
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.1pp
Players who cast this card win 34% of the time (n=46) , vs 30% when it never left the library (n=186).
When players drew this card but left it in hand, they won 44% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -10.1pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
76 instances5.3%
Library
50.0%
Battlefield
15.8%
Graveyard
9.2%
Exile
Commanders that played this card
in tracked games-
1
Commodore Guff
48 decks
-
2
Tam, the Possibility
23 decks
-
3
Jace, Multiverse Architect
18 decks
-
4
Atraxa, Praetors' Voice
6 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
6 decks
-
6
Arzakon
4 decks
-
7
General Tazri
3 decks
-
8
Pramikon, Sky Rampart
3 decks
-
9
Jodah, the Unifier
2 decks
-
10
Kytheon, Hero of Akros // Gideon, Battle-Forged
2 decks
Card text
Oath of Gideon
Legendary Enchantment
When Oath of Gideon enters, create two 1/1 white Kor Ally creature tokens.
Each planeswalker you control enters with an additional loyalty counter on it.
Commander Masters (CMM)
·
Rare
·
Illustrated by Wesley Burt
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.