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Oath of Jace card art
Live Play Data

Oath of Jace

{2} {U} · Legendary Enchantment · Commander Masters (CMM)
0%
Live Inclusion
Times Brought
169
Decks Running
89
Median Cast Turn
5
Drawn → Played
66%
Format

First-cast turn

n=27
0%
T1
15%
T2
11%
T3
7%
T4
26%
T5
26%
T6-9
15%
T10+
Median 5 P25 3 · P75 8 · max 12
On curve 26% (3 / 27 cast on T3) Cast same turn as drawn 22%

The "good card" funnel

169 brought · 83 players
Brought to game
169
Ever drawn
41
Reached battlefield
27
Still on board at game end
25

Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +15.4pp

Players who cast this card win 51% of the time (n=24) , vs 18% when it never left the library (n=107).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +33.3pp; 95% confidence interval +15.4pp to +51.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

45 instances
4.4%
Library
55.6%
Battlefield
15.6%
Graveyard
2.2%
Exile
Card text
Oath of Jace card

Oath of Jace

{2} {U}
Legendary Enchantment
When Oath of Jace enters, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Commander Masters (CMM) · Rare · Illustrated by Wesley Burt

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.