auto_awesome #6 in Green Commander Staples
Oath of Nissa card art
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Oath of Nissa

{G} · Legendary Enchantment · Oath of the Gatewatch (OGW)
Times Brought
111
Decks Running
58
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Oath of Nissa card

Oath of Nissa

{G}
Legendary Enchantment
When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells.
Oath of the Gatewatch (OGW) · Rare · Illustrated by Wesley Burt

Final zone distribution

28 instances
7.1%
Library
78.6%
Battlefield
10.7%
Graveyard
3.6%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

111 brought · 55 players
Brought to game
111
Ever drawn
27
Reached battlefield
22
Still on board at game end
22

Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.3pp

Players who cast this card win 28% of the time (n=20) , vs 28% when it never left the library (n=71).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.7pp; 95% confidence interval -13.3pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
23%
T1
23%
T2
9%
T3
5%
T4
5%
T5
32%
T6-9
5%
T10+
Median 3.0 P25 2 · P75 7 · max 12
On curve 23% (5 / 22 cast on T1) Cast same turn as drawn 65%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.