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Part of Commander Masters
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#1 in Azorius Commander Staples
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Legendary Enchantment
·
Commander Masters (CMM)
Card Preview
Oath of Teferi
1%
Decklist Inclusion
Times Brought
162
Decks Running
70
In Decks
754
Decklist Inclusion
1%
Format
Card text
Oath of Teferi
Legendary Enchantment
When Oath of Teferi enters, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
Commander Masters (CMM)
·
Rare
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Illustrated by Wesley Burt
Final zone distribution
46 instances4.3%
Library
39.1%
Battlefield
23.9%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Commodore Guff
15 decks
-
2
Atraxa, Praetors' Voice
12 decks
-
3
Esika, God of the Tree // The Prismatic Bridge
11 decks
-
4
Sisay, Weatherlight Captain
5 decks
-
5
Aminatou, the Fateshifter
4 decks
-
6
Elminster
4 decks
-
7
Estrid, the Masked
4 decks
-
8
Jared Carthalion
4 decks
-
9
Pramikon, Sky Rampart
2 decks
-
10
The Thing
2 decks
The "good card" funnel
162 brought · 61 playersBrought to game
162
Ever drawn
41
Reached battlefield
27
Still on board at game end
18
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 43% of the time (n=25) , vs 27% when it never left the library (n=100).
Observed gap +15.1pp; 95% confidence interval -3.7pp to +33.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
0%
T3
0%
T4
7%
T5
70%
T6-9
22%
T10+
Median
7
P25
6
· P75
9
· max
22
On curve
7%
(2 / 27 cast on T5)
Cast same turn as drawn
39%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.