Live Play Data
Ob Nixilis, Captive Kingpin
1%
Live Inclusion
Times Brought
331
Decks Running
164
Median Cast Turn
4
Drawn → Played
55%
Format
First-cast turn
n=101
7%
T1
7%
T2
21%
T3
19%
T4
17%
T5
27%
T6-9
3%
T10+
Median
4
P25
3
· P75
6
· max
10
On curve
53%
(19 / 101 cast on T4)
Cast same turn as drawn
20%
The "good card" funnel
332 brought · 147 playersBrought to game
332
Ever drawn
85
Reached battlefield
47
Still on board at game end
22
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.9pp
Players who cast this card win 42% of the time (n=44) , vs 24% when it never left the library (n=205).
When players drew this card but left it in hand, they won 26% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.3pp; 95% confidence interval +3.9pp to +32.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
91 instances7.7%
Library
24.2%
Battlefield
22.0%
Graveyard
13.2%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
73 decks
-
2
Ingris Stingerquill
25 decks
-
3
Prosper, Tome-Bound
19 decks
-
4
Nekusar, the Mindrazer
9 decks
-
5
Be'lakor, the Dark Master
8 decks
-
6
Raphael, Fiendish Savior
5 decks
-
7
Auntie Ool, Cursewretch
4 decks
-
8
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
3 decks
-
9
The Lord of Pain
3 decks
-
10
Deadpool, Trading Card
2 decks
Card text
Ob Nixilis, Captive Kingpin
Legendary Creature — Demon
Flying, trample
Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis. Exile the top card of your library. Until your next end step, you may play that card.
4 / 3
March of the Machine: The Aftermath (MAT)
·
Mythic
·
Illustrated by Zezhou Chen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.