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Ojer Taq, Deepest Foundation // Temple of Civilization card art
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Ojer Taq, Deepest Foundation // Temple of Civilization

Legendary Creature — God // Land · The Lost Caverns of Ixalan (LCI)
Times Brought
778
Decks Running
377
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Ojer Taq, Deepest Foundation // Temple of Civilization card Ojer Taq, Deepest Foundation // Temple of Civilization back face

Ojer Taq, Deepest Foundation

{4} {W} {W}
Legendary Creature — God
Vigilance If one or more creature tokens would be created under your control, three times that many of those tokens are created instead. When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
6 / 6

Temple of Civilization

Land
(Transforms from Ojer Taq, Deepest Foundation.) {T}: Add {W}. {2}{W}, {T}: Transform this land. Activate only if you attacked with three or more creatures this turn and only as a sorcery.
The Lost Caverns of Ixalan (LCI) · Mythic · Illustrated by Cristi Balanescu

Final zone distribution

138 instances
1.4%
Library
44.2%
Battlefield
10.9%
Graveyard
8.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

778 brought · 322 players
Brought to game
778
Ever drawn
123
Reached battlefield
72
Still on board at game end
61

Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.4pp

Players who cast this card win 36% of the time (n=62) , vs 24% when it never left the library (n=506).

When players drew this card but left it in hand, they won 21% (n=41).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.3pp; 95% confidence interval +6.4pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=76
1%
T1
0%
T2
3%
T3
12%
T4
17%
T5
54%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 14
On curve 54% (16 / 76 cast on T6) Cast same turn as drawn 40%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.