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Ojer Taq, Deepest Foundation // Temple of Civilization card art
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Ojer Taq, Deepest Foundation // Temple of Civilization

Legendary Creature — God // Land · The Lost Caverns of Ixalan (LCI)
Times Brought
354
Decks Running
175
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Ojer Taq, Deepest Foundation // Temple of Civilization card Ojer Taq, Deepest Foundation // Temple of Civilization back face

Ojer Taq, Deepest Foundation

{4} {W} {W}
Legendary Creature — God
Vigilance If one or more creature tokens would be created under your control, three times that many of those tokens are created instead. When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
6 / 6

Temple of Civilization

Land
(Transforms from Ojer Taq, Deepest Foundation.) {T}: Add {W}. {2}{W}, {T}: Transform this land. Activate only if you attacked with three or more creatures this turn and only as a sorcery.
The Lost Caverns of Ixalan (LCI) · Mythic · Illustrated by Cristi Balanescu

Final zone distribution

74 instances
2.7%
Library
48.6%
Battlefield
9.5%
Graveyard
4.1%
Exile

The "good card" funnel

354 brought · 155 players
Brought to game
354
Ever drawn
64
Reached battlefield
37
Still on board at game end
36

Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.4pp

Players who cast this card win 38% of the time (n=32) , vs 25% when it never left the library (n=225).

When players drew this card but left it in hand, they won 25% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +12.4pp; 95% confidence interval +4.4pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=37
0%
T1
0%
T2
3%
T3
8%
T4
16%
T5
54%
T6-9
19%
T10+
Median 7 P25 5 · P75 9 · max 13
On curve 49% (8 / 37 cast on T6) Cast same turn as drawn 47%
37 of 100 times cast 37%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.