Live Play Data
Okaun, Eye of Chaos
0%
Live Inclusion
Times Brought
124
Decks Running
69
Median Cast Turn
6
Drawn → Played
54%
Format
First-cast turn
n=173
1%
T1
0%
T2
8%
T3
13%
T4
22%
T5
51%
T6-9
5%
T10+
Median
6
P25
5
· P75
7
· max
14
On curve
44%
(38 / 173 cast on T5)
Cast same turn as drawn
44%
The "good card" funnel
124 brought · 64 playersBrought to game
124
Ever drawn
57
Reached battlefield
31
Still on board at game end
16
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.5pp
Players who cast this card win 32% of the time (n=26) , vs 16% when it never left the library (n=50).
When players drew this card but left it in hand, they won 27% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.2pp; 95% confidence interval -3.5pp to +35.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances3.2%
Library
25.4%
Battlefield
36.5%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Yusri, Fortune's Flame
42 decks
-
2
Chira, All In
5 decks
-
3
Krark, the Thumbless
4 decks
-
4
Setzer, Wandering Gambler
4 decks
-
5
Borborygmos and Fblthp
2 decks
-
6
Farideh, Devil's Chosen
2 decks
-
7
The Madcap Jester
2 decks
-
8
Jodah, Archmage Eternal
1 decks
-
9
Jodah, the Unifier
1 decks
-
10
Karona, False God
1 decks
Card text
Okaun, Eye of Chaos
Legendary Creature — Cyclops Berserker
Partner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
3 / 3
Battlebond (BBD)
·
Rare
·
Illustrated by Yongjae Choi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.