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Oko, Thief of Crowns card art
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Oko, Thief of Crowns

{1} {G} {U} · Legendary Planeswalker — Oko · Throne of Eldraine (ELD)
1%
Decklist Inclusion
Times Brought
154
Decks Running
73
In Decks
687
Decklist Inclusion
1%
Format
Card text
Oko, Thief of Crowns card

Oko, Thief of Crowns

{1} {G} {U}
Legendary Planeswalker — Oko
+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. −5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
Loyalty 4
Throne of Eldraine (ELD) · Mythic · Illustrated by Yongjae Choi

Final zone distribution

49 instances
4.1%
Library
30.6%
Battlefield
36.7%
Graveyard
8.2%
Exile

The "good card" funnel

154 brought · 74 players
Brought to game
154
Ever drawn
44
Reached battlefield
31
Still on board at game end
15

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +-0.0pp

Players who cast this card win 45% of the time (n=27) , vs 25% when it never left the library (n=97).

Observed gap +20.4pp; 95% confidence interval +-0.0pp to +40.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=31
0%
T1
10%
T2
19%
T3
3%
T4
16%
T5
42%
T6-9
10%
T10+
Median 6 P25 3 · P75 8 · max 15
On curve 29% (6 / 31 cast on T3) Cast same turn as drawn 38%
31 of 100 times cast 31%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.