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Part of The Lost Caverns of Ixalan
·
Sorcery
·
The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Olivia's Wrath
Times Brought
514
Decks Running
238
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Olivia's Wrath
Sorcery
Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Néstor Ossandón Leal
Final zone distribution
84 instances2.4%
Library
3.6%
Battlefield
45.2%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
127 decks
-
2
Clavileño, First of the Blessed
38 decks
-
3
Strefan, Maurer Progenitor
36 decks
-
4
Elenda, the Dusk Rose
6 decks
-
5
Olivia, Crimson Bride
6 decks
-
6
Olivia Voldaren
4 decks
-
7
Carmen, Cruel Skymarcher
3 decks
-
8
Edgar, Charmed Groom // Edgar Markov's Coffin
3 decks
-
9
Astarion, the Decadent
2 decks
-
10
Evelyn, the Covetous
2 decks
The "good card" funnel
514 brought · 212 playersBrought to game
514
Ever drawn
75
Reached battlefield
31
Still on board at game end
3
≥ -2.2pp
Players who cast this card win 33% of the time (n=27) , vs 26% when it never left the library (n=283).
When players drew this card but left it in hand, they won 20% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -2.2pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
0%
T2
0%
T3
3%
T4
10%
T5
74%
T6-9
13%
T10+
Median
8
P25
7
· P75
9
· max
11
On curve
13%
(3 / 31 cast on T5)
Cast same turn as drawn
39%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.