collections_bookmark Part of Tales of Middle-earth auto_awesome #15 in Boros Commander Staples
Olórin's Searing Light card art
Live Play Data

Olórin's Searing Light

{2} {R} {W} · Instant · Tales of Middle-earth Commander (LTC)
2%
Live Inclusion
Times Brought
119
Decks Running
69
Median Cast Turn
8.0
Drawn → Played
83%
Format

First-cast turn

n=20
0%
T1
0%
T2
0%
T3
10%
T4
5%
T5
75%
T6-9
10%
T10+
Median 8.0 P25 7 · P75 8 · max 11
On curve 10% (2 / 20 cast on T4)

The "good card" funnel

119 brought · 70 players
Brought to game
119
Ever drawn
24
Reached battlefield
20
Still on board at game end
2
≥ -12.9pp

Players who cast this card win 38% of the time (n=20) , vs 27% when it never left the library (n=79).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.3pp; 95% confidence interval -12.9pp to +33.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

27 instances
7.4%
Battlefield
63.0%
Graveyard
14.8%
Exile
14.8%
Hand

Commanders that played this card

in tracked games
Card text
Olórin's Searing Light card

Olórin's Searing Light

{2} {R} {W}
Instant
Each opponent exiles a creature with the greatest power among creatures that player controls. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Matt Stewart

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.