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Part of Secrets of Strixhaven
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Sorcery
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Ominous Harvest
1%
Live Inclusion
Times Brought
171
Decks Running
100
Median Cast Turn
—
Drawn → Played
52%
Format
First-cast turn
n=17Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
171 brought · 90 playersBrought to game
171
Ever drawn
33
Reached battlefield
17
Still on board at game end
2
≥ -32.5pp
Players who cast this card win 0% of the time (n=16) , vs 25% when it never left the library (n=113).
When players drew this card but left it in hand, they won 23% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -25.0pp; 95% confidence interval -32.5pp to -17.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances5.1%
Battlefield
51.3%
Graveyard
10.3%
Exile
33.3%
Hand
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
75 decks
-
2
Dina, Soul Steeper
3 decks
-
3
Gorma, the Gullet
3 decks
-
4
Korvold, Fae-Cursed King
3 decks
-
5
Hapatra, Vizier of Poisons
2 decks
-
6
Araumi of the Dead Tide
1 decks
-
7
Beledros Witherbloom
1 decks
-
8
Bladewing, Deathless Tyrant
1 decks
-
9
Blech, Loafing Pest
1 decks
-
10
Evereth, Viceroy of Plunder
1 decks
Card text
Ominous Harvest
Sorcery
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)
Target player draws a card and loses 1 life.
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Fajareka Setiawan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.