Card Preview
On Wings of Gold
Times Brought
242
Decks Running
104
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
On Wings of Gold
Enchantment
Creatures you control that are Zombies and/or tokens get +1/+1 and have flying.
Whenever one or more cards leave your graveyard, create a 1/1 white Zombie creature token.
Aetherdrift Commander (DRC)
·
Rare
·
Illustrated by Danny Schwartz
Final zone distribution
60 instances55.0%
Battlefield
20.0%
Graveyard
3.3%
Exile
21.7%
Hand
Commanders that played this card
in tracked games-
1
Temmet, Naktamun's Will
44 decks
-
2
Quintorius, History Chaser
18 decks
-
3
Varina, Lich Queen
11 decks
-
4
Olag and Miau, New Friends
10 decks
-
5
The Necrobloom
5 decks
-
6
Hashaton, Scarab's Fist
3 decks
-
7
Kambal, Profiteering Mayor
2 decks
-
8
Anikthea, Hand of Erebos
1 decks
-
9
Anim Pakal, Thousandth Moon
1 decks
-
10
Aziza, Mage Tower Captain
1 decks
The "good card" funnel
242 brought · 91 playersBrought to game
242
Ever drawn
56
Reached battlefield
39
Still on board at game end
33
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.8pp
Players who cast this card win 32% of the time (n=31) , vs 29% when it never left the library (n=134).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval -5.8pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=39
8%
T1
0%
T2
3%
T3
10%
T4
15%
T5
56%
T6-9
8%
T10+
Median
6
P25
5
· P75
7
· max
13
On curve
21%
(4 / 39 cast on T4)
Cast same turn as drawn
31%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.