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Part of Fallout
·
Sorcery
·
Core Set 2019 (M19)
Card Preview
One with the Machine
Times Brought
474
Decks Running
227
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
One with the Machine
Sorcery
Draw cards equal to the greatest mana value among artifacts you control.
Core Set 2019 (M19)
·
Rare
·
Illustrated by Chase Stone
Final zone distribution
103 instances1.9%
Library
5.8%
Battlefield
47.6%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Dr. Madison Li
39 decks
-
2
Tony Stark // The Invincible Iron Man
28 decks
-
3
Saheeli, Radiant Creator
20 decks
-
4
Urza, Chief Artificer
18 decks
-
5
Dr. Eggman
17 decks
-
6
Aloy, Savior of Meridian
15 decks
-
7
Reaper King
11 decks
-
8
Liberty Prime, Recharged
8 decks
-
9
Urza, Lord High Artificer
6 decks
-
10
Leonardo da Vinci
5 decks
The "good card" funnel
474 brought · 220 playersBrought to game
474
Ever drawn
97
Reached battlefield
38
Still on board at game end
6
≥ -12.7pp
Players who cast this card win 16% of the time (n=31) , vs 20% when it never left the library (n=262).
When players drew this card but left it in hand, they won 16% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.8pp; 95% confidence interval -12.7pp to +5.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
0%
T1
5%
T2
5%
T3
0%
T4
5%
T5
68%
T6-9
16%
T10+
Median
7.0
P25
6
· P75
9
· max
16
On curve
11%
(0 / 38 cast on T4)
Cast same turn as drawn
34%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.