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Part of Fallout
·
Sorcery
·
Core Set 2019 (M19)
Card Preview
One with the Machine
Times Brought
271
Decks Running
139
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
One with the Machine
Sorcery
Draw cards equal to the greatest mana value among artifacts you control.
Core Set 2019 (M19)
·
Rare
·
Illustrated by Chase Stone
Final zone distribution
63 instances3.2%
Library
6.3%
Battlefield
50.8%
Graveyard
1.6%
Exile
Commanders that played this card
in tracked games-
1
Dr. Madison Li
22 decks
-
2
Tony Stark // The Invincible Iron Man
21 decks
-
3
Saheeli, Radiant Creator
13 decks
-
4
Urza, Chief Artificer
11 decks
-
5
Aloy, Savior of Meridian
8 decks
-
6
Dr. Eggman
8 decks
-
7
Reaper King
7 decks
-
8
Liberty Prime, Recharged
5 decks
-
9
Mendicant Core, Guidelight
5 decks
-
10
Urza, Lord High Artificer
4 decks
The "good card" funnel
271 brought · 137 playersBrought to game
271
Ever drawn
57
Reached battlefield
25
Still on board at game end
4
≥ -9.5pp
Players who cast this card win 23% of the time (n=20) , vs 20% when it never left the library (n=157).
When players drew this card but left it in hand, they won 18% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.3pp; 95% confidence interval -9.5pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
8%
T2
0%
T3
4%
T4
12%
T5
56%
T6-9
20%
T10+
Median
6
P25
6
· P75
9
· max
16
On curve
12%
(1 / 25 cast on T4)
Cast same turn as drawn
39%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.