collections_bookmark
Part of Duskmourn: House of Horror
·
Enchantment
·
Duskmourn: House of Horror Commander (DSC)
Card Preview
One with the Multiverse
Times Brought
114
Decks Running
66
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
One with the Multiverse
Enchantment
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Duskmourn: House of Horror Commander (DSC)
·
Mythic
·
Illustrated by Liiga Smilshkalne
Final zone distribution
39 instances2.6%
Library
61.5%
Battlefield
10.3%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
17 decks
-
2
Marvo, Deep Operative
7 decks
-
3
Jodah, Archmage Eternal
2 decks
-
4
Kellan, the Kid
2 decks
-
5
Narset, Enlightened Master
2 decks
-
6
Quandrix, the Proof
2 decks
-
7
Will, Scion of Peace
2 decks
-
8
Y'shtola, Night's Blessed
2 decks
-
9
Zimone, Mystery Unraveler
2 decks
-
10
Alora, Merry Thief
1 decks
The "good card" funnel
114 brought · 64 playersBrought to game
114
Ever drawn
38
Reached battlefield
27
Still on board at game end
24
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.9pp
Players who cast this card win 39% of the time (n=26) , vs 20% when it never left the library (n=62).
Observed gap +19.3pp; 95% confidence interval +9.9pp to +28.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
4%
T3
7%
T4
26%
T5
59%
T6-9
4%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
93%
(6 / 27 cast on T8)
Cast same turn as drawn
52%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.