Live Play Data
Orcish Lumberjack
2%
Live Inclusion
Times Brought
352
Decks Running
159
Median Cast Turn
4
Drawn → Played
76%
Format
First-cast turn
n=53
21%
T1
17%
T2
11%
T3
11%
T4
15%
T5
21%
T6-9
4%
T10+
Median
4
P25
2
· P75
5
· max
13
On curve
21%
(11 / 53 cast on T1)
Cast same turn as drawn
49%
The "good card" funnel
352 brought · 155 playersBrought to game
352
Ever drawn
70
Reached battlefield
53
Still on board at game end
28
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.0pp
Players who cast this card win 34% of the time (n=43) , vs 27% when it never left the library (n=226).
When players drew this card but left it in hand, they won 26% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval -8.0pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
84 instances2.4%
Library
33.3%
Battlefield
40.5%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
35 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
31 decks
-
3
Korvold, Fae-Cursed King
11 decks
-
4
Pako, Arcane Retriever
10 decks
-
5
Ruric Thar, the Unbowed
5 decks
-
6
Bruce Banner // The Incredible Hulk
4 decks
-
7
Lord Windgrace
4 decks
-
8
Flubs, the Fool
3 decks
-
9
Maelstrom Wanderer
3 decks
-
10
Toph, Hardheaded Teacher
3 decks
Card text
Orcish Lumberjack
Creature — Orc
1 / 1
Vintage Masters (VMA)
·
Common
·
Illustrated by Steve Prescott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.