Live Play Data
Ordeal of Nylea
1%
Live Inclusion
Times Brought
324
Decks Running
160
Median Cast Turn
6.0
Drawn → Played
61%
Format
First-cast turn
n=46
0%
T1
7%
T2
9%
T3
17%
T4
15%
T5
46%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
7
· max
11
On curve
7%
(3 / 46 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
324 brought · 156 playersBrought to game
324
Ever drawn
76
Reached battlefield
46
Still on board at game end
8
Once cast, 17% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.9pp
Players who cast this card win 19% of the time (n=40) , vs 20% when it never left the library (n=207).
When players drew this card but left it in hand, they won 35% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.6pp; 95% confidence interval -13.9pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
87 instances9.2%
Battlefield
59.8%
Graveyard
6.9%
Exile
24.1%
Hand
Commanders that played this card
in tracked games-
1
Chishiro, the Shattered Blade
21 decks
-
2
Skullbriar, the Walking Grave
17 decks
-
3
Baba Lysaga, Night Witch
12 decks
-
4
Stangg, Echo Warrior
7 decks
-
5
Tifa Lockhart
7 decks
-
6
Kosei, Penitent Warlord
5 decks
-
7
Betor, Ancestor's Voice
4 decks
-
8
Thrun, Breaker of Silence
4 decks
-
9
Wilson, Refined Grizzly
4 decks
-
10
Kotis, the Fangkeeper
3 decks
Card text
Ordeal of Nylea
Enchantment — Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Foundations (FDN)
·
Uncommon
·
Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.