Orzhov Signet
Orzhov Signet appears in 20% of tracked multiplayer Commander decks on Playgroup Live, and 81% of drawn copies reach the battlefield, with a median first-cast turn of 4.0.
Orzhov Signet is a fixture of white-black Commander mana bases. Across 663 tracked multiplayer games, it sits in 20% of decks in the dataset, appearing in 425 of 2094 distinct tracked lists.
The draw-to-play rate tells the clearest story: 81% of copies that reach a hand go on to be cast before the game ends. That is a high conversion rate for a 2-mana rock in a format where games can end before late-drawn ramp ever resolves. Median first cast lands on turn 4.0, and the mode is turn 2, which matches the intuition that players jam the Signet the moment they can activate it. Of the 701 copies brought to games, 136 reached the stack.
The commander distribution is notably spread. 374 distinct players have brought Orzhov Signet to a tracked game, and the single heaviest contributor accounts for just 2% of all instances. That breadth makes the play patterns here a genuine cross-section of the Orzhov and Mardu Commander meta rather than one player's preferred lines.
- 20% of tracked multiplayer Commander decks include Orzhov Signet
- 81% of drawn copies are cast before the game ends
- T4.0 median first-cast turn, with turn 2 the most common
- 79% battlefield stickiness once cast
- 374 distinct players have brought this card to a tracked game
- 24% draw rate, consistent with a singleton in a 100-card deck
First-cast turn
n=136The "good card" funnel
701 brought · 374 playersOf 701 Orzhov Signets brought to games, 167 were drawn, 136 of those were cast, and 79% of cast copies finished the game on the battlefield.
Players who cast this card win 23% of the time (n=128) , vs 25% when it never left the library (n=482).
When players drew this card but left it in hand, they won 28% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.8pp; 95% confidence interval -10.4pp to +4.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
183 instancesThe vast majority of Orzhov Signets that were observed ended the game on the battlefield, a sign that once it resolves it tends to stick. Most copies in the deck never leave the library, which is the baseline expectation for any singleton in a 100-card format.
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
25 decks
-
2
Teysa Karlov
20 decks
-
3
Felothar the Steadfast
18 decks
-
4
Edgar Markov
13 decks
-
5
Sidar Jabari of Zhalfir
13 decks
-
6
Queen Marchesa
12 decks
-
7
Temmet, Naktamun's Will
11 decks
-
8
Aminatou, Veil Piercer
10 decks
-
9
Oloro, Ageless Ascetic
10 decks
-
10
Silverquill, the Disputant
10 decks
Kaalia of the Vast leads with 21 decks, but the top-10 commanders span seven distinct color combinations that all include black and white, confirming that Orzhov Signet's appeal is broad rather than concentrated in a single archetype.