collections_bookmark Part of Bloomburrow
Osteomancer Adept card art
Live Play Data

Osteomancer Adept

{1} {B} · Creature — Squirrel Warlock · Bloomburrow (BLB)
0%
Live Inclusion
Times Brought
322
Decks Running
94
Median Cast Turn
5.0
Drawn → Played
76%
Format

First-cast turn

n=74
4%
T1
15%
T2
15%
T3
12%
T4
12%
T5
35%
T6-9
7%
T10+
Median 5.0 P25 3 · P75 7 · max 14
On curve 19% (11 / 74 cast on T2) Cast same turn as drawn 34%

The "good card" funnel

322 brought · 93 players
Brought to game
322
Ever drawn
97
Reached battlefield
74
Still on board at game end
37

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.4pp

Players who cast this card win 28% of the time (n=67) , vs 22% when it never left the library (n=194).

When players drew this card but left it in hand, they won 25% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.6pp; 95% confidence interval -6.4pp to +17.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

107 instances
1.9%
Library
34.6%
Battlefield
38.3%
Graveyard
5.6%
Exile

Commanders that played this card

in tracked games
Card text
Osteomancer Adept card

Osteomancer Adept

{1} {B}
Creature — Squirrel Warlock
Deathtouch {T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.)
2 / 2
Bloomburrow (BLB) · Rare · Illustrated by Daniel Zrom

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.