auto_awesome #25 in Blue Commander Staples
Otawara, Soaring City card art
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Otawara, Soaring City

Legendary Land · Kamigawa: Neon Dynasty (NEO)
Times Brought
6542
Decks Running
3003
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Otawara, Soaring City card

Otawara, Soaring City

Legendary Land
{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
Kamigawa: Neon Dynasty (NEO) · Rare · Illustrated by Alayna Danner

Final zone distribution

1655 instances
2.2%
Library
55.8%
Battlefield
17.9%
Graveyard
6.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

6548 brought · 1814 players
Brought to game
6548
Ever drawn
1483
Reached battlefield
1104
Still on board at game end
923

Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.0pp

Players who cast this card win 27% of the time (n=1019) , vs 24% when it never left the library (n=4188).

When players drew this card but left it in hand, they won 30% (n=335).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.7pp; 95% confidence interval +1.0pp to +4.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=1104
10%
T1
14%
T2
14%
T3
13%
T4
14%
T5
30%
T6-9
7%
T10+
Median 4.0 P25 3 · P75 6 · max 16
Cast same turn as drawn 48%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.