collections_bookmark Part of Duskmourn: House of Horror
Otherworldly Gaze card art
Live Play Data

Otherworldly Gaze

{U} · Instant · Duskmourn: House of Horror Commander (DSC)
1%
Live Inclusion
Times Brought
176
Decks Running
97
Median Cast Turn
4.0
Drawn → Played
71%
Format

First-cast turn

n=40
18%
T1
15%
T2
15%
T3
8%
T4
13%
T5
23%
T6-9
10%
T10+
Median 4.0 P25 2 · P75 6 · max 11
On curve 18% (7 / 40 cast on T1) Cast same turn as drawn 58%

The "good card" funnel

179 brought · 95 players
Brought to game
179
Ever drawn
56
Reached battlefield
40
Still on board at game end
0
≥ -7.0pp

Players who cast this card win 34% of the time (n=35) , vs 24% when it never left the library (n=93).

When players drew this card but left it in hand, they won 45% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.4pp; 95% confidence interval -7.0pp to +25.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

68 instances
5.9%
Library
57.4%
Graveyard
29.4%
Exile
7.4%
Hand

Commanders that played this card

in tracked games
Card text
Otherworldly Gaze card

Otherworldly Gaze

{U}
Instant
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Duskmourn: House of Horror Commander (DSC) · Common · Illustrated by Chris Cold

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.