collections_bookmark Part of Bloomburrow
Otterball Antics card art
Live Play Data

Otterball Antics

{1} {U} · Sorcery · Bloomburrow (BLB)
0%
Live Inclusion
Times Brought
116
Decks Running
51
Median Cast Turn
7
Drawn → Played
72%
Format

First-cast turn

n=21
10%
T1
14%
T2
0%
T3
14%
T4
0%
T5
38%
T6-9
24%
T10+
Median 7 P25 4 · P75 9 · max 13
On curve 24% (3 / 21 cast on T2)

The "good card" funnel

116 brought · 50 players
Brought to game
116
Ever drawn
29
Reached battlefield
21
Still on board at game end
1
≥ -11.3pp

Players who cast this card win 22% of the time (n=16) , vs 13% when it never left the library (n=76).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.4pp; 95% confidence interval -11.3pp to +30.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

30 instances
3.3%
Library
3.3%
Battlefield
60.0%
Graveyard
16.7%
Exile

Commanders that played this card

in tracked games
Card text
Otterball Antics card

Otterball Antics

{1} {U}
Sorcery
Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.) Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Bloomburrow (BLB) · Uncommon · Illustrated by Rhonda Libbey

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.