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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Zombie Horror
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Innistrad Remastered (INR)
Live Play Data
Overcharged Amalgam
1%
Live Inclusion
Times Brought
227
Decks Running
106
Median Cast Turn
—
Drawn → Played
34%
Format
First-cast turn
n=17Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
227 brought · 106 playersBrought to game
227
Ever drawn
50
Reached battlefield
17
Still on board at game end
6
≥ -15.9pp
Players who cast this card win 27% of the time (n=16) , vs 21% when it never left the library (n=145).
When players drew this card but left it in hand, they won 31% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.3pp; 95% confidence interval -15.9pp to +26.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances3.3%
Library
9.8%
Battlefield
45.9%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
51 decks
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2
Umbris, Fear Manifest
9 decks
-
3
Wilhelt, the Rotcleaver
9 decks
-
4
Helga, Skittish Seer
7 decks
-
5
Geralf, the Fleshwright
3 decks
-
6
Gisa and Geralf
3 decks
-
7
The Scarab God
3 decks
-
8
Varina, Lich Queen
3 decks
-
9
Bruse Tarl, Boorish Herder
1 decks
-
10
Cynette, Jelly Drover
1 decks
Card text
Overcharged Amalgam
Creature — Zombie Horror
Flash
Flying
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, counter target spell, activated ability, or triggered ability.
3 / 3
Innistrad Remastered (INR)
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Rare
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Illustrated by Mike Jordana
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.