collections_bookmark Part of Fallout
Overseer of Vault 76 card art
Live Play Data

Overseer of Vault 76

{2} {W} · Legendary Creature — Human Advisor · Fallout (PIP)
0%
Live Inclusion
Times Brought
172
Decks Running
84
Median Cast Turn
6
Drawn → Played
63%
Format

First-cast turn

n=23
0%
T1
4%
T2
13%
T3
17%
T4
13%
T5
43%
T6-9
9%
T10+
Median 6 P25 4 · P75 7 · max 13
On curve 17% (3 / 23 cast on T3) Cast same turn as drawn 32%

The "good card" funnel

172 brought · 80 players
Brought to game
172
Ever drawn
35
Reached battlefield
22
Still on board at game end
2

Once cast, 9% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.9pp

Players who cast this card win 32% of the time (n=21) , vs 25% when it never left the library (n=113).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.7pp; 95% confidence interval -12.9pp to +26.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

35 instances
5.7%
Battlefield
65.7%
Graveyard
2.9%
Exile
25.7%
Hand

Commanders that played this card

in tracked games
Card text
Overseer of Vault 76 card

Overseer of Vault 76

{2} {W}
Legendary Creature — Human Advisor
First Contact — Whenever Overseer of Vault 76 or another creature you control with power 3 or less enters, put a quest counter on Overseer of Vault 76. At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
3 / 3
Fallout (PIP) · Rare · Illustrated by Kieran Yanner

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.