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Part of Dominaria United
·
Sorcery
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Painful Truths
2%
Live Inclusion
Times Brought
623
Decks Running
361
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=75
0%
T1
1%
T2
5%
T3
12%
T4
9%
T5
53%
T6-9
19%
T10+
Median
7
P25
5
· P75
9
· max
14
On curve
7%
(4 / 75 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
626 brought · 338 playersBrought to game
626
Ever drawn
134
Reached battlefield
75
Still on board at game end
3
≥ -9.5pp
Players who cast this card win 20% of the time (n=69) , vs 20% when it never left the library (n=399).
When players drew this card but left it in hand, they won 29% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.2pp; 95% confidence interval -9.5pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
153 instances2.6%
Library
2.0%
Battlefield
63.4%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
69 decks
-
2
The Ur-Dragon
27 decks
-
3
Kaalia of the Vast
25 decks
-
4
Sidar Jabari of Zhalfir
23 decks
-
5
Olivia, Opulent Outlaw
17 decks
-
6
Ixhel, Scion of Atraxa
16 decks
-
7
The Reaper, King No More
10 decks
-
8
Jared Carthalion
9 decks
-
9
Queen Marchesa
9 decks
-
10
Y'shtola, Night's Blessed
8 decks
Card text
Painful Truths
Sorcery
Converge — You draw X cards and lose X life, where X is the number of colors of mana spent to cast this spell.
Lorwyn Eclipsed Commander (ECC)
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Rare
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Illustrated by Winona Nelson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.