Live Play Data
Palinchron
0%
Live Inclusion
Times Brought
133
Decks Running
62
Median Cast Turn
7
Drawn → Played
61%
Format
First-cast turn
n=25
0%
T1
0%
T2
4%
T3
0%
T4
12%
T5
60%
T6-9
24%
T10+
Median
7
P25
7
· P75
9
· max
15
On curve
52%
(8 / 25 cast on T7)
Cast same turn as drawn
19%
The "good card" funnel
133 brought · 63 playersBrought to game
133
Ever drawn
41
Reached battlefield
25
Still on board at game end
17
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.3pp
Players who cast this card win 36% of the time (n=23) , vs 25% when it never left the library (n=77).
When players drew this card but left it in hand, they won 20% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval -9.3pp to +30.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
46 instances2.2%
Library
37.0%
Battlefield
23.9%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Animar, Soul of Elements
6 decks
-
2
Brago, King Eternal
6 decks
-
3
Yarok, the Desecrated
5 decks
-
4
Hashaton, Scarab's Fist
4 decks
-
5
Helga, Skittish Seer
3 decks
-
6
Satoru Umezawa
3 decks
-
7
Sliver Queen
3 decks
-
8
Arcanis the Omnipotent
2 decks
-
9
Baral, Chief of Compliance
2 decks
-
10
Rograkh, Son of Rohgahh
2 decks
Card text
Palinchron
Creature — Illusion
Flying
When this creature enters, untap up to seven lands.


: Return this creature to its owner's hand.
4 / 5
Vintage Masters (VMA)
·
Rare
·
Illustrated by Matthew D. Wilson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.