Palinchron card art
Live Play Data

Palinchron

{5} {U} {U} · Creature — Illusion · Vintage Masters (VMA)
0%
Live Inclusion
Times Brought
164
Decks Running
79
Median Cast Turn
8
Drawn → Played
61%
Format

First-cast turn

n=33
0%
T1
0%
T2
3%
T3
0%
T4
9%
T5
61%
T6-9
27%
T10+
Median 8 P25 7 · P75 10 · max 15
On curve 36% (7 / 33 cast on T7) Cast same turn as drawn 21%

The "good card" funnel

164 brought · 77 players
Brought to game
164
Ever drawn
54
Reached battlefield
33
Still on board at game end
22

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.9pp

Players who cast this card win 33% of the time (n=30) , vs 26% when it never left the library (n=91).

When players drew this card but left it in hand, they won 22% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.5pp; 95% confidence interval -9.9pp to +24.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

59 instances
1.7%
Library
37.3%
Battlefield
23.7%
Graveyard
5.1%
Exile

Commanders that played this card

in tracked games
Card text
Palinchron card

Palinchron

{5} {U} {U}
Creature — Illusion
Flying When this creature enters, untap up to seven lands. {2}{U}{U}: Return this creature to its owner's hand.
4 / 5
Vintage Masters (VMA) · Rare · Illustrated by Matthew D. Wilson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.