Panharmonicon
Panharmonicon appears in 3% of tracked Commander decks and, when drawn, reaches the battlefield 64% of the time, with a median first-cast turn of 6.0.
Panharmonicon sits in 376 of the 11120 distinct Commander decks tracked on Playgroup Live, an 3% inclusion rate that reflects its role as a cornerstone doubler in any deck that leans on enters-the-battlefield triggers.
When a copy reaches a player's hand, 64% of those copies make it to the battlefield before the game ends. The median first-cast turn is 6.0, consistent with the card's 4-mana cost and the reality that players often develop their board before deploying it. Of 112 tracked casts, 73% stayed on the battlefield through the game's final state, a strong signal that opponents struggle to answer it once it resolves.
The commander spread tells the deeper story. Panharmonicon shows up under colorless commanders like Ultron, Artificial Malevolence, mono-white Elesh Norn, mono-red Norin the Wary, and five-color goodstuff piles alike. Any permanent with an enters trigger is a potential home, and that breadth is why the card's inclusion is distributed across 330 distinct players with no single contributor accounting for more than a small fraction of the dataset.
- 3% of tracked Commander decks include Panharmonicon
- 64% of drawn copies reach the battlefield before the game ends
- T6.0 median first-cast turn, slightly behind its 4-mana curve
- 73% battlefield stickiness once it resolves
- 330 distinct players have brought Panharmonicon to a tracked game
- 35% win rate in games where Panharmonicon was cast (normalized to 4-player baseline)
First-cast turn
n=112The "good card" funnel
681 brought · 330 playersOf 681 Panharmonicons brought to games, 176 were drawn, 112 of those were cast, and 73% of cast copies remained on the battlefield through the end of the game.
Players who cast this card win 35% of the time (n=110) , vs 25% when it never left the library (n=438).
When players drew this card but left it in hand, they won 17% (n=59) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.2pp; 95% confidence interval +1.4pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
200 instancesMost Panharmonicons that finish in the graveyard or exile were actively destroyed or removed, not discarded, which matches the card's reputation as a high-priority removal target once it resolves.
Commanders that played this card
in tracked games-
1
Elesh Norn, Mother of Machines
12 decks
- 2 Ultron, Artificial Malevolence 12 decks
-
3
Norin the Wary
11 decks
-
4
Yarok, the Desecrated
11 decks
-
5
Ashling, the Limitless
10 decks
-
6
Zinnia, Valley's Voice
10 decks
-
7
Hei Bai, Forest Guardian
9 decks
-
8
Saheeli, Radiant Creator
9 decks
-
9
Satya, Aetherflux Genius
9 decks
-
10
Brago, King Eternal
8 decks
The top-commander list spans five colors, colorless, mono-white, and mono-red, a spread that reflects how few deckbuilding constraints Panharmonicon imposes on its pilots.