Live Play Data
Patchwork Automaton
0%
Live Inclusion
Times Brought
134
Decks Running
55
Median Cast Turn
2.0
Drawn → Played
93%
Format
First-cast turn
n=28
14%
T1
39%
T2
7%
T3
11%
T4
7%
T5
21%
T6-9
0%
T10+
Median
2.0
P25
2
· P75
5
· max
9
On curve
54%
(11 / 28 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
134 brought · 44 playersBrought to game
134
Ever drawn
30
Reached battlefield
28
Still on board at game end
10
Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.2pp
Players who cast this card win 21% of the time (n=28) , vs 20% when it never left the library (n=97).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -15.2pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances6.1%
Library
30.3%
Battlefield
57.6%
Graveyard
6.1%
Hand
Commanders that played this card
in tracked games-
1
Urza, Chief Artificer
5 decks
-
2
Urza, Lord High Artificer
5 decks
- 3 Iron Spider, Stark Upgrade 4 decks
-
4
T'Challa, the Black Panther
4 decks
- 5 Dawnsire, Sunstar Dreadnought 3 decks
- 6 Karn, Legacy Reforged 3 decks
- 7 Omarthis, Ghostfire Initiate 3 decks
- 8 Graaz, Unstoppable Juggernaut 2 decks
-
9
Inspirit, Flagship Vessel
2 decks
- 10 Karn, Silver Golem 2 decks
Card text
Patchwork Automaton
Artifact Creature — Construct
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Whenever you cast an artifact spell, put a +1/+1 counter on this creature.
1 / 1
Kamigawa: Neon Dynasty (NEO)
·
Uncommon
·
Illustrated by Donato Giancola
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.