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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
: Add one mana of any color.
,
: Untap target legendary creature you control.
Live Play Data
Patriar's Seal
1%
Live Inclusion
Times Brought
1151
Decks Running
530
Median Cast Turn
5
Drawn → Played
75%
Format
First-cast turn
n=193
2%
T1
15%
T2
21%
T3
11%
T4
17%
T5
32%
T6-9
3%
T10+
Median
5
P25
3
· P75
6
· max
16
On curve
37%
(40 / 193 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
1151 brought · 470 playersBrought to game
1151
Ever drawn
256
Reached battlefield
193
Still on board at game end
155
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.3pp
Players who cast this card win 27% of the time (n=173) , vs 29% when it never left the library (n=750).
When players drew this card but left it in hand, they won 19% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.4pp; 95% confidence interval -8.3pp to +5.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
288 instances3.1%
Library
53.8%
Battlefield
21.9%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
83 decks
-
2
Marrow-Gnawer
27 decks
-
3
Kibo, Uktabi Prince
20 decks
-
4
Whtz, the Bibliophile
18 decks
-
5
The Beamtown Bullies
15 decks
-
6
The Jolly Balloon Man
15 decks
-
7
Atla Palani, Nest Tender
12 decks
-
8
Kelsien, the Plague
12 decks
-
9
Yurlok of Scorch Thrash
12 decks
-
10
Anti-Venom, Horrifying Healer
10 decks
Card text
Patriar's Seal
Artifact
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Kamila Szutenberg
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.