collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Artifact
·
Commander Legends: Battle for Baldur's Gate (CLB)
: Add one mana of any color.
,
: Untap target legendary creature you control.
Card Preview
Patriar's Seal
1%
Decklist Inclusion
Times Brought
360
Decks Running
179
In Decks
1384
Decklist Inclusion
1%
Format
Card text
Patriar's Seal
Artifact
Commander Legends: Battle for Baldur's Gate (CLB)
·
Uncommon
·
Illustrated by Kamila Szutenberg
Final zone distribution
85 instances2.4%
Library
41.2%
Battlefield
35.3%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
30 decks
-
2
Marrow-Gnawer
8 decks
-
3
The Beamtown Bullies
8 decks
-
4
The Jolly Balloon Man
6 decks
-
5
Magus Lucea Kane
5 decks
-
6
Anti-Venom, Horrifying Healer
4 decks
-
7
Atla Palani, Nest Tender
4 decks
-
8
Baba Lysaga, Night Witch
4 decks
-
9
Emry, Lurker of the Loch
4 decks
-
10
Yurlok of Scorch Thrash
4 decks
The "good card" funnel
360 brought · 161 playersBrought to game
360
Ever drawn
71
Reached battlefield
52
Still on board at game end
35
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.5pp
Players who cast this card win 26% of the time (n=45) , vs 30% when it never left the library (n=237).
When players drew this card but left it in hand, they won 36% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.5pp; 95% confidence interval -16.5pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52
0%
T1
12%
T2
23%
T3
15%
T4
15%
T5
31%
T6-9
4%
T10+
Median
4.5
P25
3
· P75
6
· max
11
On curve
35%
(12 / 52 cast on T3)
Cast same turn as drawn
26%
52 of 100 times cast
52%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.