Live Play Data
Peer into the Abyss
2%
Live Inclusion
Times Brought
1546
Decks Running
656
Median Cast Turn
7.0
Drawn → Played
50%
Format
First-cast turn
n=166
1%
T1
1%
T2
4%
T3
5%
T4
12%
T5
63%
T6-9
15%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
63%
(31 / 166 cast on T7)
Cast same turn as drawn
29%
The "good card" funnel
1548 brought · 569 playersBrought to game
1548
Ever drawn
335
Reached battlefield
166
Still on board at game end
39
≥ +5.0pp
Players who cast this card win 36% of the time (n=154) , vs 23% when it never left the library (n=1014).
When players drew this card but left it in hand, they won 25% (n=155).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.3pp; 95% confidence interval +5.0pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
403 instances3.5%
Library
9.7%
Battlefield
45.2%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Sheoldred, the Apocalypse
100 decks
-
2
Nekusar, the Mindrazer
86 decks
-
3
K'rrik, Son of Yawgmoth
43 decks
-
4
Queza, Augur of Agonies
22 decks
-
5
Valgavoth, Harrower of Souls
20 decks
-
6
Doctor Doom, King of Latveria
17 decks
-
7
Baron Helmut Zemo
15 decks
-
8
Rowan, Scion of War
15 decks
-
9
Witherbloom, the Balancer
15 decks
-
10
Doctor Doom, Unrivaled
11 decks
Card text
Peer into the Abyss
Sorcery
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Core Set 2021 (M21)
·
Rare
·
Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.