collections_bookmark
Part of Bloomburrow
·
Creature — Rat Berserker
·
Bloomburrow (BLB)
Live Play Data
Persistent Marshstalker
0%
Live Inclusion
Times Brought
264
Decks Running
131
Median Cast Turn
5
Drawn → Played
75%
Format
First-cast turn
n=47
6%
T1
13%
T2
15%
T3
15%
T4
13%
T5
34%
T6-9
4%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
19%
(6 / 47 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
264 brought · 122 playersBrought to game
264
Ever drawn
63
Reached battlefield
47
Still on board at game end
13
Once cast, 28% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.5pp
Players who cast this card win 27% of the time (n=42) , vs 20% when it never left the library (n=164).
When players drew this card but left it in hand, they won 37% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -6.5pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
72 instances18.1%
Battlefield
50.0%
Graveyard
9.7%
Exile
22.2%
Hand
Commanders that played this card
in tracked games-
1
Marrow-Gnawer
46 decks
-
2
Vren, the Relentless
27 decks
-
3
Wick, the Whorled Mind
18 decks
-
4
Karumonix, the Rat King
15 decks
-
5
Rat King, Verminister
9 decks
-
6
Ashcoat of the Shadow Swarm
7 decks
-
7
Lord Skitter, Sewer King
2 decks
-
8
Totentanz, Swarm Piper
2 decks
-
9
Hazel of the Rootbloom
1 decks
-
10
Ingris Stingerquill
1 decks
Card text
Persistent Marshstalker
Creature — Rat Berserker
This creature gets +1/+0 for each other Rat you control.
Threshold — Whenever you attack with one or more Rats, if there are seven or more cards in your graveyard, you may pay 
. If you do, return this card from your graveyard to the battlefield tapped and attacking.
3 / 1
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Greg Staples
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.