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Part of Reality Fracture
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Legendary Creature — Human Druid
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Reality Fracture (FRA)
Live Play Data
Pia, Aether Ascetic
1%
Live Inclusion
Times Brought
300
Decks Running
123
Median Cast Turn
5.0
Drawn → Played
72%
Format
First-cast turn
n=72
6%
T1
8%
T2
13%
T3
15%
T4
13%
T5
44%
T6-9
1%
T10+
Median
5.0
P25
3
· P75
7
· max
12
On curve
26%
(9 / 72 cast on T3)
Cast same turn as drawn
34%
The "good card" funnel
300 brought · 108 playersBrought to game
300
Ever drawn
90
Reached battlefield
65
Still on board at game end
24
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.1pp
Players who cast this card win 39% of the time (n=59) , vs 28% when it never left the library (n=173).
When players drew this card but left it in hand, they won 44% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.4pp; 95% confidence interval -2.1pp to +24.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances4.2%
Library
25.3%
Battlefield
46.3%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
10 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
6 decks
-
3
Kwia Vigorbloom
5 decks
-
4
Sythis, Harvest's Hand
5 decks
-
5
Aerid Konstrari
4 decks
-
6
Kinnan, Bonder Prodigy
4 decks
-
7
Kotis, the Fangkeeper
3 decks
-
8
Ms. Bumbleflower
3 decks
-
9
Aerith, Last Ancient
2 decks
-
10
Anikthea, Hand of Erebos
2 decks
Card text
Pia, Aether Ascetic
Legendary Creature — Human Druid
When Pia enters, you may discard a card. If you do, search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
2 / 2
Reality Fracture (FRA)
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Uncommon
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Illustrated by Andreas Zafiratos
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.