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Part of March of the Machine
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Legendary Creature — Human Artificer
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March of the Machine Commander (MOC)
Live Play Data
Pia and Kiran Nalaar
0%
Live Inclusion
Times Brought
133
Decks Running
66
Median Cast Turn
6
Drawn → Played
79%
Format
First-cast turn
n=31
0%
T1
3%
T2
3%
T3
16%
T4
26%
T5
45%
T6-9
6%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
23%
(5 / 31 cast on T4)
The "good card" funnel
134 brought · 65 playersBrought to game
134
Ever drawn
39
Reached battlefield
31
Still on board at game end
13
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.3pp
Players who cast this card win 48% of the time (n=30) , vs 24% when it never left the library (n=82).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.1pp; 95% confidence interval +4.3pp to +41.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances2.4%
Library
31.7%
Battlefield
39.0%
Graveyard
2.4%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
21 decks
-
2
Saheeli, Radiant Creator
19 decks
-
3
Brudiclad, Telchor Engineer
3 decks
-
4
Gimbal, Gremlin Prodigy
3 decks
-
5
Pia Nalaar, Chief Mechanic
3 decks
-
6
Breya, Etherium Shaper
2 decks
-
7
Zinnia, Valley's Voice
2 decks
-
8
Arabella, Abandoned Doll
1 decks
-
9
A-Winota, Joiner of Forces
1 decks
-
10
Jan Jansen, Chaos Crafter
1 decks
Card text
Pia and Kiran Nalaar
Legendary Creature — Human Artificer
When Pia and Kiran Nalaar enters, create two 1/1 colorless Thopter artifact creature tokens with flying.

, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.
2 / 2
March of the Machine Commander (MOC)
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Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.