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Part of March of the Machine
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Legendary Creature — Human Artificer
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March of the Machine Commander (MOC)
Live Play Data
Pia and Kiran Nalaar
0%
Live Inclusion
Times Brought
226
Decks Running
108
Median Cast Turn
6
Drawn → Played
83%
Format
First-cast turn
n=53
0%
T1
2%
T2
6%
T3
15%
T4
21%
T5
53%
T6-9
4%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
23%
(8 / 53 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
227 brought · 103 playersBrought to game
227
Ever drawn
64
Reached battlefield
53
Still on board at game end
28
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 39% of the time (n=46) , vs 23% when it never left the library (n=133).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.3pp; 95% confidence interval +0.4pp to +30.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances6.0%
Library
41.8%
Battlefield
29.9%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
32 decks
-
2
Saheeli, Radiant Creator
29 decks
-
3
Gimbal, Gremlin Prodigy
7 decks
-
4
Pia Nalaar, Chief Mechanic
4 decks
-
5
Breya, Etherium Shaper
3 decks
-
6
Brudiclad, Telchor Engineer
3 decks
-
7
Lorehold, the Historian
2 decks
-
8
Norin the Wary
2 decks
-
9
The Jolly Balloon Man
2 decks
-
10
Zinnia, Valley's Voice
2 decks
Card text
Pia and Kiran Nalaar
Legendary Creature — Human Artificer
When Pia and Kiran Nalaar enters, create two 1/1 colorless Thopter artifact creature tokens with flying.

, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.
2 / 2
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.