Live Play Data
Pir, Imaginative Rascal
0%
Live Inclusion
Times Brought
113
Decks Running
61
Median Cast Turn
5.0
Drawn → Played
70%
Format
First-cast turn
n=42
0%
T1
10%
T2
19%
T3
19%
T4
24%
T5
24%
T6-9
5%
T10+
Median
5.0
P25
3
· P75
6
· max
12
On curve
29%
(8 / 42 cast on T3)
Cast same turn as drawn
50%
The "good card" funnel
113 brought · 62 playersBrought to game
113
Ever drawn
33
Reached battlefield
23
Still on board at game end
16
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.0pp
Players who cast this card win 38% of the time (n=20) , vs 29% when it never left the library (n=69).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.2pp; 95% confidence interval -15.0pp to +31.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances48.5%
Battlefield
18.2%
Graveyard
6.1%
Exile
27.3%
Hand
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
10 decks
-
2
Carth the Lion
6 decks
-
3
The Astonishing Ant-Man
5 decks
-
4
Animar, Soul of Elements
3 decks
-
5
Ms. Bumbleflower
3 decks
-
6
Ezuri, Claw of Progress
2 decks
-
7
Jodah, the Unifier
2 decks
-
8
Kros, Defense Contractor
2 decks
-
9
The Thing
2 decks
-
10
Xavier Sal, Infested Captain
2 decks
Card text
Pir, Imaginative Rascal
Legendary Creature — Human
Partner with Toothy, Imaginary Friend (When this creature enters, target player may put Toothy into their hand from their library, then shuffle.)
If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.
1 / 1
Battlebond (BBD)
·
Rare
·
Illustrated by Zoltan Boros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.